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Gamedev with Godot

So I start to feel that I need to build a game, cause I always wanted to do it. So here is the road map that I am following to learn how to build games with Godot.

Roadmap

  1. Editor (~1h)
    1. Project Manager
    2. Navigation
  2. basics (~2 days)
    1. Nodes
    2. Scenes
    3. Signals
    4. Scene Tree
  3. GDScript (2 days to 2 weeks)
    1. Virtual functions
    2. API docs
  4. project (~1 week)
    1. events
    2. auto load
    3. animations
    4. UI
    5. tile maps