Gamedev with Godot
So I start to feel that I need to build a game, cause I always wanted to do it. So here is the road map that I am following to learn how to build games with Godot.
Roadmap
- Editor (~1h)
- Project Manager
- Navigation
- basics (~2 days)
- Nodes
- Scenes
- Signals
- Scene Tree
- GDScript (2 days to 2 weeks)
- Virtual functions
- API docs
- project (~1 week)
- events
- auto load
- animations
- UI
- tile maps